Click here to see several of our animated Mondrian paintings.
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| https://scratch.mit.edu/studios/2041148/ |
The Grade 3: Computational Thinking Standards addressed in this project include:
3-5.CT.a Abstraction
3-5.CT.a.1 Use numbers or letters to represent information in another form
3-5.CT.a.2 Explain how a variable can be used to store changing data/values.
3-5.CT.b Algorithms
3-5.CT.b.1 Define an algorithm as a sequence of instructions that can be processed by a computer.
3-5.CT.b.2 Recognize that different solutions exist for the same problem.
3-5.CT.b.3 Use logical reasoning to predict outcomes of an algorithm.
3-5.CT.b.4 Write an algorithm to solve a grade-level appropriate problem, individually and collaboratively.
3-5.CT.b.5 Detect and correct logical errors in algorithms; written, mapped, live action, or digital.
3-5.CT.d Programming and Development
3-5.CT.d.1 Create, test and modify a program in a graphical environment (e.g., block-based visual programming language), individually and collaboratively.
3-5.CT.d.2 Use arithmetic operators, conditionals, and repetition in programs.
3-5.CT.d.3 Use interactive debugging to detect and correct simple program errors.
3-5.CT.d.4 Recognize that programs need known initial conditions.

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